Pro Wrestling’s charm, playability, and admiration for its source material work in tandem to create a satisfying and rewarding wrestling game experience, which history shows is no small feat.
The only true stinker of the early Disk System titles, Vollyball is composed entirely of esoteric mechanics and half-baked design choices that make the game a near-unplayable mess. Nintendo missed the mark, and future vollyball games would do it much, much better.
Originally a Famicom cartridge release, Soccer plays surprising well for its age. Nintendo RD&D1 succeeded in synthesizing a robust and entertaining adaptation of the worlds most popular sport.
More important for the mechanics that it pioneered than for the game itself, Golf is another example of how Nintendo was truly innovative and had a knack for creating game play concepts that would be later become industry standards.
Tennis. You guessed it, it’s Tennis. One of Nintendo’s simple yet dependable early sports titles actually introduced some new ideas that took video tennis well beyond the Pong-styled clones previously tasked with representing the sport.
Baseball is lacklustre, at times boring, often frustrating and an overall badly dated video game experience whose importance lies not in lasting innovation, but rather in unique historical context.