1986 in Review

With the publication of Professional Mahjongg Gokuu, that officially wraps up the last of 1986’s 34 Famicom Disk System releases.

1986 not only saw the launch of Nintendo’s new disk-based add-on, but also the release of many of the games which would go on to define it.

Important and highly lucrative Nintendo franchise such as The Legend of Zelda, Metroid, and Kid Icarus were unveiled  in 1986 and were exclusively availible for the Disk System, along with other major third party releases such as Konami’s Akumajou Dracula.

Nintendo’s vote of confidence in their new little yellow disks most assuredly rubbed off on third party developers, with both the frequency and diversity of Disk System releases steadily increasing as 1986 went on.

In later years, cartridges would begin to out-strip Nintendo’s Disk Cards with increasingly affordable memory, advancements in on-board chip technology and the advent of battery back-up, but in 1986 and 1987 Nintendo was at the forefront of home video gaming, offering the most technologically advanced platform for creative minded programmers and developers.

1987 would begin with a major Disk System exclusive sequel and as the glut of releases ballooned, nearly doubling from 1986’s 34 to 65 in1987, the Disk System’s steadily growing library would continue to diversify and strengthen.