The second entry in the definitive Konami series of cute ‘me ups, Moero TwinBee stands above most in the sub-genre with its gorgeous and imaginative graphics which helped to perpetuate the franchises’ unique visual mythology.
Moero TwinBee: Cinnamon-hakase wo Sukue!
Japanese Title: もえろツインビー シナモン博士を救え!
Moero Tsuin Bī: Shinamon-hakase o Sukue!
Translated Title:: Burn TwinBee: To the Rescue of Dr. Cinnamon!
English Release: Stinger (1987 for NES)
Release Date: November 21, 1986
Genre: Shoot ’em up/Cute ’em up
Product Code: KDS-TIN
Disk Format: Double-sided
Notable Credits: Designed by Kazuhiro Aoyama. Music Composed by Kiyohiro Sada.
The follow-up to the Konami arcade game (and subsequent MSX and Famicom conversions) TwinBee, Moero TwinBee is a vertical scrolling shoot ’em up with occasional side scrolling stages peppered throughout. Moero Twinbee falls in to the sub-genre as shoot ‘me ups referred to as ‘cute ‘me ups’, named as such for their often cartoonish and whimsical graphical presentation.
Moero TwinnBee features the option of simultaneous two and three player modes in addition to the standard single player option. The first and second players use the hard wired Famicom controllers to assume control of TwinBee and WinBee respectively, while a third controller connected via the peripheral expansion port controls GwinBee. The third player option was removed from the localized Nintendo Entertainment System version of the game Stinger because it predated the advent of multi tap peripherals for the console.
As in the original TwinBee, the chief method of powering-up your ship up is through collecting bells found in clouds. Shooting the bells changes their colour. Depending on the colour of bell collected they have different effects, everything from point bonuses to weapon upgrades.
As is standard with entries in the TwinBee series, the graphics are bright and colourful, and each stage is filled to the brim with creative character design and capped off with varied over-the-top boss battles.
Moero TwinBee may appear to be childlike and cute, but beneath the fluff there lies a challenging and rewarding video game experience.