With the publication of Professional Mahjongg Gokuu, that officially wraps up the last of 1986’s 34 Famicom Disk System releases.
The third mahjong game released for the Famicom platform, Professional Mahjongg Gokuu brought some new and fairly impressive twists and innovations to what could be considered the first wave of mahjong games to sweep the 8-bit Nintendo platform.
A port of a popular 8-bit Atari computer game, Electrician curiously never saw a North American release for the Nintendo Entertainment System, which is strange considering it was ported from an original game by designed David Brunch at American software developer Synapse Software.
The second title in the WaveJack series, Kieta Princess was an early attempt at an open world style video game. Given the significant technical limitations of the Famicom hardware, the end result is predictably a misfire.
A port of the famous British micro computer title developed by the studio that would go on to become Rare, Knight Lore stands as a gleaming example of home video game innovation that unfortunately never saw a North American release.
Another example of a heralded Nintendo franchise that began on the Disk System, Hikari Shinwa (known outside of Japan as Kid Icarus) is a concise adventure platformer that, despite its age, is still highly playable and highly regarded even today.
Nintendo wasn’t the only company that launched popular franchises on the Disk System. Like Konami with Castlevania, HummingBirdSoft’s first Deep Dungeon entry saw a dual release on both the Disk System and the MSX computing standard, and was also the first RPG released on Nintendo’s disk-based platform.
Most notable for being the first release of the Square Co. Ltd. headed publishing group DOG (Disk Original Group), Suishou no Ryuu is a mostly forgettable text adventure with obtuse controls and a few scenes of impressive animation, all of which is walled up behind the familiar language barrier indicative of the genre.
Predating BattleBots by well over a decade, this truly bizarre simulation title has you designing, building and training robots to battle to the death against one and other. If that sounds like an interesting video game concept, rest assured; because it truly is not.
Nazo no Kabe: Block Kuzushi is pretty shameless breakout clone, but that doesn’t stop the game from being amongst the best puzzle games released for the Disk System. The only downside about the game is that North America was denied a cartridge port for the NES.